It totally works. I just destroyed the head of Gamer Horizon’s score on Come On Ride The Train, and got over 1.1 million points. On my first try. I was able to do the ride it back/ride it forward flawlessly, which has always been my sticking point, due to the fact I was up against the back of my room.
One caveat, is that the zoom lens works best on the kinect when it is pointing straight ahead. I had it mounted pretty high on a contraption above my TV, and it had trouble seeing my feet. Other than that, I’ve never seen a peripheral work 100% as it was intended to, with zero complaints. Well, until now, I mean.
Super Street Fighter 4 Arcade Edition 2012 Preliminary Change Notes, Part 1
I love patch notes. I used to love patch notes so much, that even when my World of Warcraft subscription lapsed, I would read the patch notes, and imagine how neat the changes were, and how they would affect the game.
At Evolution 2011, just before the finals of Super Street Fighter 4 Arcade Edition, Yoshinori Ono got up on stage and announced that the long-wished for rebalance of Arcade Edition was official, and would be called Super Street Fightert 4 Arcade Edition 2012. It will be a free patch for PS3 and Xbox 360 versions, and as an update to arcade machines. (No news for PC owners at this time)
I’d like to go over the patch notes that were translated here, and offer an analysis.
For those who bought Little Big Planet on day 1, do you remember that one particular song that they played in the Africa levels? It fit the ambience of the level real well, and the presence of the singer complemented the distinctly African sounding music. I have fond memories of jumping around with my Sackboy, jumping and grabbing onto Giraffes’ mouths to get to higher places or even bouncing on tree branches to get to other collectibles. So imagine then, a few days later, that the song is patched and the singer disappears as if he never existed in the game. Do you remember what happened at that time?
I am playing a Facebook game that does not require or even need me to bug my friends to help me build things. It allows me to spend real money, but I do not gain much of an advantage by doing so. And most importantly, I am playing a Facebook game that has a beginning and an end. I am playing CivWorld.
If you’ve known me for a while, then you know that I credit Persona 4 for bringing me back into JRPGs. The careful handling of the pacing to mirror the lifestyle of the protagonist as he deals with the trials and tribulations with being the “new kid” at school, coupled with the supernatural elements that are the staple of the Shin Megami Tensei series, was a departure from some of the more formulaic storylines that I was being exposed to at the time.
I suppose it’s natural then, for the first (technically second, if you count that Catherine Cosplay) post for our new recurring series that I would find this incredible group cosplaying as almost every single party member of the Persona 4 crew!
It is the age of NES, the mid-to-late eighties and I find myself like many children of my day taking Mario through the beleaguered Mushroom Kingdom to take out that crazy Dragon Turtle King known as Bowser. When I confronted Bowser, the real Bowser in World 8-4 as a kid, I was pretty pissed at him. He duped me, he sent armies of Koop Troopas, Bullet Bills, and those annoying little Hammer Bros. So when I either fire balled him to death, or dropped into a pit of lava, I felt great. I killed the real Bowser and saved the day. For a five year old, that was a compelling villain. It was someone that put you through a lot of crap, and you’re finally taking him on.